![]() ![]() But it is still well worth having a pure know officer. The return is diminished per know point added at higher levels of know. ![]() Knowledge - knowledge adds to the defence statistic and reduces research times. Military - generates a damage bonus when fighting via the attack statistic the military stat also reduces training times on troops and assembly time on wall defence. Also having a hand in the loot gained from ransacking. This reduces build times and increases res production. Politics - the most important statistic for an officer when starting out. Goes up when officer gains levels or stars or basic potential.Īttack - boosts damage done by units lead by this officer by 1/20 of attack valueĭefence - boosts armour of troops controlled by the officer. Salary - amount of hourly gold payed to officer. Earn enough to gain a level and the officer will gain a point of potential to allocate and there salary will increase Odds on staring up is lower for every consecutive star levelĮxperiance - gained from killing things or being mayor when building something finishes. Star Level - determines over all how good your officer is in general. This can be changed for free and is limited by characters. Officers carry in level star level attribute and natural potential. As such it is important to get good officers to get you the edge. ![]()
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